An interesting HTML5 Javascript game engine

I ran across the Quintus project the other day.  From the homepage it claims to be:

“Quintus is an easy-to-learn, fun-to-use JavaScript HTML5 game engine for mobile, desktop and beyond!”

I poked around the docs a little bit and it seemed pretty solid and simple…I don’t have any free bandwidth right now to mess with it, but I’m definitely going to keep it in mind for the next time I’m looking to dabble with building a game.

If you’ve used it - or one of the other javascript game engines to build a game - I would love to hear about your experience in the comments below.

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This is the personal blog of Kevin Marshall (a.k.a Falicon) where he often digs into side projects he's working on for digdownlabs.com and other random thoughts he's got on his mind.

Kevin also talks in more depth about many of the these things around twice a month via his drip campaign and has a day job as CTO of Veritonic. You can also check out some of his open source code on GitHub or connect with him on Twitter @falicon or via email at kevin at falicon.com.

If you have comments, thoughts, or want to respond to something you see here I would encourage you to respond via a post on your own blog (and then let me know about the link via one of the routes mentioned above).